
yura
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Playable, but credits are so obscenely difficult to get that it's immediately clear they're the premium currency of the game. You won't progress as quick as you should without paying money to get more of them. You'll only get max 10 or so every couple days otherwise, so good luck getting those build slots. Giving us 500 credits for email verification should not excuse poor availability within the actual game, and 500 is not nearly enough to get all the slots.
2 people found this review helpful
Trickster Arts
March 15, 2023
Hi Momo. When combined with the starting credits, networks can get four of the five available Building Threads - enough to reduce upgrade times by 80% - by confirming an email and completing the story! Networks also get challenges and free credits daily from the World Map, which can be used for instant upgrades, instant program compiling and skins!

Jonathan Fogarty
This game is, simply put, a puzzle game where you create your own puzzle and take on other players puzzles. You acuire resources to improve your puzzle and to prevent people from getting to your resources, all the while you try to get other players resources. This is a very nice game to pick up and play and I am always happy to see I got another player take on my puzzle, so I can see if/how they successfully beat my challenge, and then improve it from there.
295 people found this review helpful

Emme Gordon
Pretty fun game! The hacks are challenging, but there are a variety of different hacks you can use to your advantage. Two small problems I have is that there is nothing stopping high-leveled players from preying on newer ones so they can't retrace. It also relies too heavily on waiting real-world time or spend a ridiculous amount of Credits to speed things up. Otherwise, it's a pretty nice game!
466 people found this review helpful