
Isaac Cooper
Very unique idea, but the game gets very boring fast. There isn't much to the game besides rotating the pieces to make the puzzle, and it's pretty simple if you watch how the puzzle breaks. A good chunk of levels are locked behind a subscription service, even though you watch 2 ads every 3 levels you complete, AND there are ads at the bottom of every level.
18 people found this review helpful
CASUAL AZUR GAMES
04 June 2025
Hi! Thank you for finding out time and encouraging star rating. We are very glad to have your feedback since it helps a lot in improving the game. We hope to make it better and more interesting for our players. Stay tuned for updates!

A Google user
This game is pretty good in concept, but the devs are greedy money loving little shites. First and foremost, you basically can only play half the game without paying $7 a week. There are also too many ads. For example, I could try to solve a level for 30 minutes and it won't solve itself. (You might think that I am just dumb, but I can assure that's not the case.) I press "help", and then after the ad, it does nothing, and then says I completed it. Anyways, other than that, it is an okay game.
27 people found this review helpful

A Google user
A complete joke of a game, as far as I'm concerned. After the initial 8 puzzles, you are required to pay a LOT of money to see the rest of the game. This is one of the first mobile games I've seen, where the IAP is so predatory that you have to pay a WEEKLY FEE to remove the ads. This essentially makes playing Polysphere more expensive than a $60 AAA console title. Hopefully the developers come to their senses, and make their business model less exploitative... before somebody else nicks their idea and does it cheaper.
2 people found this review helpful